Why VR Soft Skill Training is a Game Changer

VR soft skill training

Becoming successful in your career takes more than just hard skills. Although hard skills are associated with particular technical expertise, soft skills are character attributes that help foster relationships and resolve issues in the workplace. Additionally, soft skills enable you to make the most of your hard skills. And, these soft skills can be enhanced with the help of  Virtual Reality Company like Twin Reality.

According to research conducted by the European Journal of Training and Development companies implementing soft skill training show over 14% improvement in employee performance and a 12% increase in productivity.

soft skill training
Soft skill vr training
Soft skills demonstrate the capacity to collaborate with people and advance within an organisation, whereas hard skills are measurable. For this reason, almost every employment position demands that applicants have superior soft skills.

A survey conducted by LinkedIn Learning found that 92% of talent development professionals believe that soft skills are equally or more important than hard skills.

The emergence of Virtual Reality (VR) technology as a training tool marks a groundbreaking development in the field of professional development. VR offers a highly immersive and interactive learning experience that transcends traditional training methods, enabling users to step into realistic and customisable virtual environments.
From medical surgery simulations to team-building exercises and leadership training, VR’s ability to replicate complex scenarios and engage multiple senses offers a transformative approach to promising increased retention, improved skill acquisition, and a host of innovative training possibilities in various industries.

State of VR in Training

VR use for safety training
The current landscape of VR industrial training is rapidly evolving, with widespread adoption across various industries and educational institutions. Virtual Reality technology has become more accessible, cost-effective, and versatile, making it a compelling tool for immersive learning experiences. 
From healthcare professionals practising complex surgical procedures to employees engaging in realistic safety drills and students delving into interactive educational content, VR training offers a safe, customizable, and highly engaging platform that enhances knowledge retention and skill development.
  •  Virtual Reality (VR) training offers numerous advantages over traditional training methods:
      1. Studies have shown that VR training leads to better knowledge retention compared to traditional methods.
      2. VR provides an immersive and interactive environment that engages multiple senses, enhancing the learning experience.

      3. VR can recreate complex and realistic scenarios, allowing learners to practice in situations that closely resemble their actual work environment.

      4. VR training can be tailored to individual needs, offering a personalized learning experience.

      5. The immersive nature of VR training captures learners’ attention and promotes higher levels of engagement.

VR's Impact on Soft Skills Development

Virtual Reality (VR) facilitates immersive learning experiences for soft skills through its unique ability to create realistic, interactive, and emotionally engaging scenarios:

Realistic
VR can replicate real-world scenarios with a high degree of fidelity, whether it’s a team meeting, customer interaction, or conflict resolution. Learners are placed in a 3D environment that closely mimics their workplace, allowing them to navigate situations as they would in their jobs. This realism enhances the relevance of the training.

Interactive
VR environments are interactive, meaning that learners can actively participate in the training scenarios. They can engage in conversations, make decisions, and perform actions as they would in a real-life situation. This hands-on experience fosters a deeper understanding of how soft skills are applied in practice.

Emotionally Engaging
VR can elicit emotional responses, which are vital for soft skills development, especially in areas like empathy, conflict resolution, and leadership. Learners can connect with virtual characters or situations on an emotional level, making the learning experience more impactful.

Virtual Reality (VR) offers a versatile platform for enhancing a wide range of soft skills, including:

    • Communication Skills: VR simulations allow individuals to practice effective verbal and non-verbal communication, active listening, and adaptability in various scenarios, from job interviews to customer interactions.
    • According to a survey conducted by the National Association of Colleges and Employers (NACE), communication skills consistently top the list of attributes employers seek in new hires.
    • Leadership Skills: VR can immerse learners in leadership scenarios, where they can practice decision-making, delegation, conflict resolution, and team management, improving their leadership capabilities.
      In a survey by LinkedIn Learning, leadership and management were identified as the most in-demand soft skills.
    • Teamwork and Collaboration: VR team-building exercises enable participants to work together in a virtual environment, fostering skills such as cooperation, conflict resolution, and collective problem-solving.
    • Emotional Intelligence: VR can evoke emotional responses and empathy in learners, helping them better understand and manage their own emotions while also enhancing their ability to relate to others.
      Numerous studies, including research published in the Harvard Business Review, emphasize the importance of emotional intelligence in the workplace.
    • Presentation and Public Speaking: VR offers opportunities to practice delivering presentations to virtual audiences, improving public speaking, confidence, and effective presentation skills.

Designing VR Training for Soft Skills

Effective Virtual Reality (VR) soft skills training programs incorporate several key components to maximize their impact and facilitate skill development. The following components must be considered while designing a VR industrial training program:

    • Realistic Scenarios: VR training should immerse participants in lifelike scenarios relevant to the soft skills being developed. These scenarios should closely resemble real-world situations, enabling learners to practice in a context that mirrors their daily work environment.
    • Interactivity: VR offers an interactive learning experience where participants can make decisions, engage with virtual characters, and actively apply their soft skills. Interactivity fosters engagement and skill practice.
    • Feedback Mechanisms: VR programs should provide immediate and constructive feedback to learners. This feedback can be automated or facilitated by instructors, helping participants understand their strengths and areas for improvement.
    • Customization: Effective VR training is often customizable to individual needs and skill levels. Learners can progress at their own pace and focus on specific areas of soft skill development.
    • Emotional Engagement: VR can evoke emotional responses, which is essential for soft skills like empathy and emotional intelligence. Effective VR programs are designed to engage learners emotionally, allowing them to connect with virtual characters or scenarios.
    • Integration with Traditional Training: Some organizations integrate VR training with existing training methods to create a blended approach. This combination allows learners to benefit from both the immersive qualities of VR and the strengths of traditional training.
    • Content Diversity: VR training should offer a variety of scenarios and soft skill challenges to ensure that learners experience a broad range of situations and interactions.
    • Assessment and Progress Tracking: VR programs should include methods for assessing learner progress and skill development, such as quizzes, simulations, and performance evaluations.

Case Studies of Successful VR Training Implementations

Several organizations have successfully implemented Virtual Reality (VR) training programs to enhance soft skills. Here are a few case studies illustrating successful VR training implementations for soft skills development:

Walmart’s VR Training Program

Walmart has implemented VR training across its stores for employees. The VR program covers scenarios like dealing with holiday rushes and Black Friday events. It provides a realistic and immersive experience, helping employees enhance their customer service skills, including soft skills such as communication and problem-solving.

PwC’s “Virtual Reality Leadership” Program

PricewaterhouseCoopers (PwC) developed a VR training program called “Virtual Reality Leadership” to enhance leadership and communication skills. The program immerses participants in realistic business scenarios, allowing them to practice decision-making, teamwork, and communication in a virtual boardroom setting. PwC reported positive feedback and increased confidence in leadership skills among participants.

KPMG’s “KPMG Ready” VR Training

KPMG developed a VR training program called “KPMG Ready” to prepare its employees for various client interactions. The program includes simulations of client meetings and presentations, helping employees enhance their communication, interpersonal, and client relationship skills. KPMG reported improved confidence and performance among participants.

Deloitte’s VR Leadership Development

Deloitte has implemented VR training for leadership development. The program includes immersive simulations of leadership scenarios, allowing participants to practice decision-making, communication, and team management. Deloitte reported positive outcomes, with participants expressing increased confidence in their leadership capabilities.

Emirates’ VR Cabin Crew Training

Emirates Airlines has integrated VR into its cabin crew training program to enhance soft skills such as customer service, communication, and teamwork. The VR simulations allow trainees to practice responding to various in-flight scenarios and interacting with passengers, contributing to improved customer service skills.

Predictions for the Future of VR in Soft Skills Training

    • VR will play a substantial role in employee onboarding, transforming the traditional 2D process into an immersive, scenario-based experience.
    • VR training will extend beyond large enterprises, becoming more prevalent in education, from primary schools to vocational training, and training agencies responding to the demand for immersive learning experiences.
    • More companies will transition from pilot programs to full VR implementations in their learning programs.
    • Acceleration driven by the integration of VR training with Learning Management Systems (LMS) and Learning Experience Platforms (LXP), offering an effective way to apply e-learning knowledge to real-life situations.
    • Instructional designers will emerge as the new creators of VR training content, moving beyond traditional programming roles.

Challenges and Potential Solutions in VR Training

Challenges in VR Training

Potential Solutions

Scalability
    • High costs of hardware and software
    • Explore partnerships with VR hardware manufacturers for bulk discounts.
    • Resource-intensive content creation
    • Adopt cloud-based VR solutions to reduce internal resource strain.
    • Limited reach across diverse teams
    • Invest in scalable development frameworks for reusable VR modules.
Accessibility
    • Need for specialized hardware
    • Adopt a tiered approach, providing a mix of high-end and more affordable VR headsets.
    • Potential exclusion due to motion sickness
    • Develop VR content with accessibility features, such as customizable interfaces.
    • Challenges for individuals with disabilities
    • Implement alternative input methods and accommodations for diverse needs.
 
    • Thoroughly assess and provide alternatives for individuals experiencing discomfort.

Final Thoughts

Virtual Reality (VR) plays a pivotal role in revolutionizing soft skills training by providing immersive and realistic learning experiences. It transforms traditional training approaches into dynamic, scenario-based simulations that enable participants to practice and refine crucial skills such as communication, teamwork, and leadership in a safe and controlled environment. Overall, VR’s impact on soft skills training lies in its capacity to create engaging, memorable, and effective learning experiences that significantly contribute to professional growth and success.

Nokia and Industrial Metaverse

The Metaverse, a central hub for the future of industry, has become an ally for businesses worldwide. Many companies undergoing digital revolutions will use cutting-edge new technologies like virtual, augmented, and mixed reality (VR/AR/MR) to improve their operations, procedures, and efficacies. Before delving into the VR realm, it becomes crucial to emphasize the significance of Twin Reality’s Virtual Reality Industrial Training. This cutting-edge solution empowers businesses and organizations to provide their staff with highly realistic and immersive training experiences.

Telecom companies will need to develop their infrastructure with new hardware, software, and solutions in order to handle the extraordinary levels of demand that are expected to arrive over the next few years. Telecoms such as Nokia strive to realise this vision through creativity and data-driven empirical research.

What stands out in the Nokia environment is that they have a solid grasp of the various industries, as there are differences when discussing the industrial metaverse in the fields of manufacturing, public safety, energy, and transportation.

They can assist in mapping it to the industrial metaverse since they have industry professionals who comprehend the use cases, languages, technologies, and use cases behind them.

They also uphold this for their network of partners along the entire value chain, since they saw ourselves as not being the sole participant in the Metaverse. The Metaverse is too complex for any one person to control and run alone; instead, a coalition of partners, several research domains, and go-to-market partners are required to handle its intricacies.

All About PLVS

Points, Lines, Volumetric mapping and 3D incremental Segmentation

A real-time system called PLVS makes use of volumetric mapping, 3D unsupervised incremental segmentation, and sparse RGB-D and Stereo SLAM. PLVS stands for Points, Lines, Volumetric mapping and Segmentation. Before delving into the 3D realm, it becomes crucial to emphasize the significance of Twin Reality’s Virtual Reality Industrial Training. This cutting-edge solution empowers businesses and organizations to provide their staff with highly realistic and immersive training experiences.

The system uses only CPU power; yet, for certain jobs, it can benefit from GPU computing resources. The underlying SLAM module is sparse and keyframe-based. It is predicated on keypoint and keyline extraction and tracking. In PLVS, various volumetric mapping techniques are incorporated and supported. 

For bundle-adjusting line segments, an original “reprojection” error is suggested. This inaccuracy enhances SLAM performance by enabling the system to more steadily stabilise the position estimates of the mapped line segment endpoints. The PLVS framework is coupled with an incremental segmentation method.

All About Canvastique3D

Canvastique3D is a Windows application that breathes life into your flat sketches by projecting them onto 3D objects. This tool, which connects the dots between ideation and visualisation, was specifically designed for fashion designers, product inventors, and visionary creatives. Before delving into the 3D realm, it becomes crucial to emphasize the significance of Twin Reality’s Virtual Reality Industrial Training. This cutting-edge solution empowers businesses and organizations to provide their staff with highly realistic and immersive training experiences.

With the help of Canvastique3D, a Unity-based project, one can easily incorporate OpenCV and OpenAI into a creative workflow and display handcrafted designs in real time on 3D models.

You can then draw or apply your design on an actual square canvas and watch it project onto a model instantly by attaching an external webcam above it.

The goal of this project is to develop a workspace where technology enhances traditional operations in a natural and user-friendly way. It is the outcome of several experiments. Even though the application is far from reaching the perfect workstation, it could be a step in the direction of a truly human-centred creative area where real tools and materials take centre stage.

The project is available for download as an early alpha, consisting of a Windows standalone application and a few sample 3D animated garments.

Imagining and prototyping have never been more vibrant and instantaneous than with Canvastique3D. Design, Project, and Perfect—All in 3D!

Microsoft Files New MicroLED Display Patent for HoloLens 2 Successor

It has been reported that Microsoft has submitted a fresh patent application to create a microLED display system that will improve virtual, augmented, and mixed reality (VR/AR/MR) experiences. When delving into the realm of VR, it becomes crucial to emphasize the significance of Twin Reality’s Virtual Reality Industrial Training. This cutting-edge solution empowers businesses and organizations to provide their staff with highly realistic and immersive training experiences.

According to a report from MS Power User, Microsoft’s most recent patent seeks to enhance functionality for products like as its HoloLens 2 and others, suggesting a possible resurgence of its research and development (R&D) initiative.

Microsoft filed the display technology patent, which continues innovations from US11688333B1, which Microsoft filed in June and the United States Patent and Trademark Office (USPTO) approved on 19 October.

A Clash of Apple, Microsoft, and Meta Micro-OLEDs

The sources claim that Meta collaborated with the tech behemoth based in Seoul to develop micro-organic light emitting diode (micro-OLED) screens for the Meta Quest 4 Pro.

Along with Meta’s planned Quest successor, Apple has began improving its Vision Pro headset with a successor that will cost significantly less than the $3,499 price tag of the first-generation gadget.

According to people with knowledge of the situation, Apple has been “testing advanced displays” and is thinking of incorporating them into upcoming Vision Pro head-mounted display (HMD) models.