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Quest Pro Eye tracking

Quest Pro Supports Eye Tracked Foveated Rendering

If the term “eye tracking foveated rendering” is unfamiliar to you, it refers to a method whereby only the area of the display you are presently looking at is rendered in full resolution, freeing up performance because the rest is lower quality. 

The additional performance might be used to increase the base resolution or enhance the graphical fidelity of apps.

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