This E-Skin Can Feel Like a Human – Thanks to AI and 860,000 Conductive Paths

What if a robot could feel the world as richly as we do—with one continuous layer of smart skin? No bulky sensors, no mechanical complexity—just a soft, flexible surface that knows when it’s touched, pressed, scratched, or even bent.

That’s not sci-fi anymore.

Scientists at the University of Cambridge and University College London have created a single-layer e-skin that acts as a full-body sensor using just 32 electrodes and a brainy dose of machine learning. Their approach, published in Science Robotics, might just redefine how robots—and maybe even prosthetic limbs—“feel.”

Why This E-Skin Is a Game-Changer

Here’s what sets this breakthrough apart from previous e-skin technologies:

🔹 One Layer, Many Senses

Unlike traditional patchwork sensor arrays, this e-skin is made from a single hydrogel sheet embedded with 860,000 conductive pathways. That means no layering, no stitching, no need to glue different sensors together.

🔹 Full-Hand Awareness

The team shaped the hydrogel into a lifelike hand, then added 32 electrodes at the wrist. From that single entry point, they collected over 1.7 million data points, detecting:

    • Pressure
    • Cuts or physical damage
    • Multi-point touches
    • Joint bends
    • Thermal changes

🔹 Smart, Not Complicated

Using electrical impedance tomography (EIT)—imagine sending gentle electrical pulses across the skin—they created full “touch maps.” Then, with AI models, they could classify six distinct kinds of tactile events, in real time.

What This Means for the Future

This technology has the potential to unlock the next generation of soft robotics, prosthetic limbs, wearables, and even smart clothing.

For robotics: Imagine humanoid robots that can “feel” if they’re gripping too tightly, or detect a soft pat on the back.
For prosthetics: Users could regain not just functionality—but actual, nuanced touch.
For manufacturing: Soft skins on robotic arms could spot anomalies in fragile or irregular materials.

Even better? This skin is cheap to make, recyclable, and custom-moldable—a far cry from traditional multi-layer electronic fabrication.

Why You Should Keep an Eye on This

Whether you’re into robotics, AI, biomedical engineering, or future tech in general—this is one of those developments that quietly but profoundly shifts what’s possible.

You can read the full article here:
🔗 Science Robotics DOI: 10.1126/scirobotics.adq2303

Want to explore more futuristic tech? Check out:

Final Takeaway

The future of touch-sensitive robotics may not lie in complexity—but in elegant simplicity fused with intelligence. A single sheet of hydrogel, trained with AI, could soon give machines something close to the human sense of touch.

Colgate Memory Game Case Study | Branded Mini-Game by Twin Reality

Client: Colgate-Palmolive
Industry: Oral Care / FMCG
Project: Colgate Memory Matching Game
Platform: Web (Playable on Kiosks, Tablets, and Mobiles)
Goal: Drive booth engagement and brand recall at dental expos and health fairs

Overview

Colgate approached us with a unique challenge — how to turn fleeting event interactions into memorable brand experiences. They wanted an interactive game that was simple, on-brand, and effective at engaging visitors at their booth.

We responded with a custom-built Memory Matching mini-game, designed with Colgate’s brand identity, products, and messaging in mind.

Challenge

    • Capture visitor attention in under 10 seconds
    • Ensure brand messaging is subtly yet repeatedly reinforced
    • Deliver a fun and frictionless experience across multiple devices
    • Encourage longer booth dwell time and repeat plays

Our Solution

We developed a lightweight, visually appealing Memory Matching game where users flip tiles to match pairs of Colgate products, smiles, and oral care facts. Key features:

    • Branded Visuals: Tiles and UI designed using Colgate’s brand colors and iconography.
    • Timer-Based Gameplay: Quick 30-second rounds for fast turnover at booths.
    • Gamified Incentive: Players with top scores could redeem small Colgate merchandise or coupons.
    • Lead Capture Integration: Optional email form post-game to enter prize draws.
    • Cross-Platform Compatible: Optimized for kiosk touchscreens, iPads, and smartphones.

Results

2 X
3X increase in booth engagement time
400 +
gameplays in 2 days at the India Dental Expo
190 +
leads captured via game-based participation
96 %
positive feedback on game satisfaction survey

Turn Your Booth Into a Crowd Magnet – Let’s Talk!

Tell us a bit about your event and we’ll cook up something fun, branded, and totally crowd-worthy. Games, VR, AR — let’s make your booth the star!

Some Amazing AI Genrated Videos

AI Genrative videos

So AI Videos are taking over the internet and I thought why don’t i create a library of all the AI Videos going in the market. 

I will be regulary adding amazing videos here. So stay tuned 

AI Video just from 1 frame

If you want to create these footage here are the steps

• Take your footage filmed with a camera
• Select the final frame before the desired effect
• Use it as input for your favorite AI image-to-video generator
• Add a killer prompt for the effect by using a cutting-edge LLM
• Upscale the output and voila!

Glibli style game Video Using AI

 it’s not a game — it’s a video created with Midjourney and Kling.

Anyway, what a great way to test the look and feel at a concept stage.
A concept like this can be done in few hours, read below how 👇

PS: It also gives you an idea of what World Models could be like.

Top 5 Benefits of public speaking training in VR

VR public speaking training

From studying the information from the HealthCentral, it is apparent that nearly 73% of people have a phobia known as glossophobia which is the fear of public speaking. This puts public speaking fear above regular phobia such as fear of heights, death and even spiders.

Secondly, studies done by LinkedIn Learning showed that out of all the soft skills listed, people particularly the employer to employee interface field communication skills especially speech making topped the list as core skills needed in a Wednesday December 2017 report, 91% of the employers deem these skills as important when it comes to promotions.

Today there are virtually no jobs that don’t require employees to present their work and ideas to others so this skill has become a crucial one in the modern world. Virtual Reality (VR) is another innovation that has found applicability in this sector providing training simulation possibilities that traditional means can hardly provide.

The Virtual Revolution in Public Speaking Training

Pro public speaking together with VR technology indicates a new level of approach to developing communication skills. As opposed to the traditional means of communication training, VR provides stimuli that evoke actual feelings, enabling the speakers to exercise in conditions as close to the actual ones as possible.

Public Speaking Training in VR

1. Realistic Simulation Without Real-World Consequences

This is a major drawback of traditional public speaking practice since it is not able to simulate the actual audience environment. While one can rehearse with fellow colleagues or in front of a mirror, it is a completely different experience to face an audience.

Again, this shifts completely with VR since the generated environment feels immensely real. Audience members can speak in small groups and independently in the boardroom or perform in front of hundreds of virtual participants. These simulated audiences can be made to act in a number of ways, including attentively and warmly or skeptically and dismissively.

Here is what Dr. Rachel Thompson, a specialist in cognitive behavioral therapy, has to say: Real-life events are processed in the same manner as VR experiences in the brain and make people stressed. This makes it possible for speakers to work out different strategies that they can apply during actual speaking events.”

 

What makes this strategy rather advantageous is the fact that errors do not have tangible consequences in this case. Here, speakers can try various techniques, use them and fail heavily, and immediately relaunch their attempts—all without any harm to their career and self-esteem.

2. Immediate, Data-Driven Feedback

The most important benefit of using VR for public speaking practice I would say is the amount of feedback one gets from it. The strengths of traditional technique of coaching mainly based on the observation that is rather subjective and can differ from the coach to the other and from one coaching session to another.

Modern VR platforms can analyze numerous performance metrics:

  • Voice modulation, pace, and volume

  • Filler word frequency (“um,” “ah,” “like”)

  • Eye contact patterns and audience engagement

  • Body language and movement tracking

  • Time management and content delivery

These kinds of data addition change an otherwise abstract type of learning into tangible value in the form of useful tips. As soon as the presentation is over, users get a detailed report of the presentation, reviewed based on performance indicators and the common mistakes done.

The cyclic nature of this process increases the training effectiveness impressively. TwinReality, a leading virtual reality development company, specializes in immersive soft skills training, including public speaking. By leveraging VR technology, they create realistic and interactive environments that enable individuals to practice and enhance their communication skills in a safe and controlled setting. This innovative approach allows learners to engage with lifelike scenarios, fostering improved confidence and proficiency in public speaking.

3. Customizable Scenarios for Targeted Skill Development: It is for this reason that every speaking activity that one has to engage in comes with its own concerns. Just because you’re giving a talk that is similar to a TED-talk doesn’t mean you’re going to elicit the same kinds of behaviours that you’re going to elicit from your audience as you would in a sales pitch or even if you are going to be grilled during the Q&A session.

Ted talk

One of the main benefits of VR training platforms is that they allow for very realistic training scenarios that can be adapted to the context of the intended speech. Some of the examples of benefits which can be derived from discussion forums are as follows:

  • Technical presentations with complex data visualization

  • High-pressure investor pitches with skeptical audiences

  • Media interviews with unexpected questions

  • Conference keynotes with large, diverse audiences

  • Sales presentations with interactive elements

 

This targeted practice helps the speakers to build communicative competencies rather than general presentation competencies. This is the reason why training is specialized and when one is in a real life sector he or she is confident enough to tackle and overcome the situation.

4. Accessibility and Consistency

Traditional face-to-face public speaking courses have time and place constrains, which can exclude many potential students. Practice is not constrained in any way when it comes to VR training and it can be given at the convenience of the trainer.

This accessibility factor is particularly valuable for:

  • Busy professionals with unpredictable schedules

  • Remote workers or distributed teams

  • Individuals with mobility limitations

  • Those who experience social anxiety in group training settings

Also, it provides stability to training standards as well as saves much time. It is noteworthy that human instructors are prone to variation in the way they approach the lessons and their efficiency, in contrast, virtual environments provide learners with similar experiences with each session.

 

During radio communication training organizations adopting the VR communication training receive 67% completion rates which are comparatively higher than when using traditional training and development methods, primarily because of the above flexibility and consistency.

5. Progressive Exposure Therapy for Anxiety Management

For most people, the biggest hurdle to efficient presentation delivery is not the content to be delivered, but fear. VR provides the most effective way to combat this problem, utilizing a graduated exposure technique.

This technique entails deliberately exposing a person to the feared stimuli in a hierarchical progression manner. It is very important to note that VR platforms are capable of regulating the degree of interaction in each speaking task:

 

  • Beginning with small, supportive virtual audiences

  • Gradually increasing audience size and complexity

  • Introducing distractions or challenging scenarios incrementally

  • Simulating high-stakes environments once confidence improves

Dr. Michael Stein of the Anxiety and Related Disorders Center says: This is most especially evident in Virtual Reality exposure therapy, which has been highly effective in the treatment of public speaking phobia with a success rate of 75-90% of reducing the debilitating symptoms the phobia causes.

The use of VR leads to inducement of the true to-life feeling, and this form of exposure therapy is thus more real and effective compared to the imagination-focused therapy.

The Future of Communication Training

As VR technology continues to advance, the applications for public speaking training will only expand. Current developments suggest we’ll soon see:

  • AI-driven audience members capable of more nuanced interactions

  • Haptic feedback systems that enhance sensory immersion

  • Multi-user environments allowing collaborative presentations

  • Integration with biometric sensors to track physiological stress markers

 

These innovations will further close the gap between virtual practice and real-world performance.

 

Conclusion

Conclusively, the case proves that, indeed, people have better advantages if they use VR public speaking training than the traditional one. From facilitating model no-consequence learning to delivering an impartial performance critique and adopting fear in apprehension of exposure treatment, this technology seriously revolutionises how people acquire essential communicational skills.

For the working professional, companies interested in training their employees, and educational institutions preparing their students for the professional world, VR is undoubtedly the most viable and effective method of conquering the fear of public speaking.

Effective communication as one of the most desirable soft skills dozed not leave room for stagnation in the multimedia environment: using such innovative approaches as VR, one can gain a competitive advantage in the global environment.

 

So you need to know, ‘have you tried VR public speaking training?’ Please feel free to share your experiences about this technology or contact us to know how this technology can be integrated into the professional development of your organization.

Top 5 VR Haptic gloves – Updated 2025

Top 5 VR Haptic Gloves

Touch. The sense of touch stands as one of our basic human capabilities which creates revolutionary ways to experience virtual reality (VR). Simulation-to-immersion integration requires users to experience feelings within virtual environments which improves the reality’s authenticity. Haptic gloves serve as the top technology that allows users to extend their hands into digital environments. These gloves deliver unmatched realism and feedback for gamers alongside medical students designers and members of enterprise-level simulation.

Virtual World and Haptic technology

We will examine the leading VR haptic gloves of 2025 throughout this blog article and their revolutionary features. Let’s dive in.

1. HaptX Gloves G1: Industrial Precision Meets Realism

Best For: Enterprise training, robotics, and advanced simulations

The experience of learning surgery by watching videos seems impossible to comprehend. Users receive tactile feedback of tissue resistance during cutting operations when they use HaptX products.

HaptX G1 possesses more than 130 tactile actuators which work with a microfluidic system to offer touch-based communication for authentic weight and texture perception and resistance analytics. This glove performs actual reproduction instead of simulation.

Pros:

  • Extremely realistic haptic feedback

  • High-resolution force feedback

  • Enterprise-grade durability

Cons:

  • Expensive

  • Requires tethered setup

👉 Learn more from HaptX

2. SenseGlove Nova: Lightweight & Wireless for Professionals

Best For: Virtual training, automotive design, healthcare

HaptX operates like a tank compared to SenseGlove Nova’s racing car design. Nova was designed to facilitate simple use while being portable through its combination of force-feedback and vibration motor technology.

The device functions as your primary virtual reality system to perform different tasks from training simulations to design work and collaborative meetings to product evaluations.

Key Features:

  • Wireless and lightweight

  • Compatible with Oculus Quest and other leading headsets

  • Affordable enterprise pricing

Use Case Analogy: It’s like going from typing on a glass screen to a mechanical keyboard — your hands know the difference, and so does your brain.

👉 Explore SenseGlove Nova

3. bHaptics TactGlove: Consumer-Level Haptics for Everyone

Best For: Gaming, content creation, casual VR users

Finally, haptics you can afford. The bHaptics TactGlove makes accessible entry-level haptic VR available to consumers at an affordable price.

Users can experience finger-tracking alongside vibration feedback through this product which suits both VRChat and Meta Quest 2 and immersive independent game sessions. This device strikes an ideal balance between prices and functionality although it doesn’t match the accuracy of professional haptic gloves.

Fun Fact: You can feel a virtual cat purring as you pet it in VRChat. Yes, that’s a thing now.

👉 Visit bHaptics

4. Meta Haptic Glove (Prototype): The Future Is Feeling

Best For: Research & Development, Meta ecosystem users

Meta (formerly Facebook) develops a glove which reproduces all textures through pneumatic actuators and soft robotic technology.

The revolutionary glove remains unavailable to the public while expected to transform Meta’s metaverse vision. The technology resembles what you might see in Ready Player One yet operates in the actual world.

Tech Highlights:

  • Soft actuators mimic muscle movement

  • Electrical stimulation for advanced sensations

  • Deep integration with Meta Quest platform

Keep your eyes on this one — it could redefine consumer haptics in the next 2 years.

5. Sensoryx VRfree® Gloves: Wireless Precision for Professionals

Best For: Developers, training simulations, medical applications

The VRfree® Gloves developed by Sensoryx represent among the initial wireless hand-tracking glove solutions that operate independently from base stations found in Vive or Oculus setups.

The gloves include fundamental IMU-based tracking technology with 11 hand-mounted sensors to track all finger joints with real-time low-latency precision. These gloves create a perfect solution for VR mobile systems and have promising applications across telemedicine and educational and training establishments.

The key feature of VRfree® consists of its easy plug-and-play functionality which simplifies installation even for people who are unfamiliar with VR haptic systems. These devices lack force feedback capabilities yet their precise tracking performance and portable design appeal to professionals looking for quick setup solutions.

Use Case: A remote surgical training program where a medical student practices hand positioning in real time, all through a wireless, portable glove system.

Indian innovation called TwinReality emerged domestically during this period. The distinguishing feature of TwinReality stems from its ability to provide open SDK while prioritizing collaborative prototyping solutions. The system allows anyone to design their own virtual experiences with complete control over accuracy.

 

Use Case: With TwinReality educators can now build affordable virtual chemistry labs that allow students to experience holding beakers while pouring liquids.

Conclusion: The Touch Revolution Has Begun

Virtual reality technology will shift beyond mere visual fidelity towardtoBeFalsy-based immersive experiences which recreate the sensation of occupying digital environments. Haptic gloves enable both experienced gamers and professional organizations to achieve real VR interactions no matter their level of involvement.

To recap, here are the top 5 VR haptic gloves:

  • HaptX G1 for unmatched realism

  • SenseGlove Nova for practical enterprise training

  • bHaptics TactGlove for consumer-friendly access

  • Meta Haptic Glove for cutting-edge innovation

  • VRfree® Gloves for customizable and affordable development

 

As VR continues to grow, integrating haptics will no longer be optional — it’ll be essential. Want to explore more? Start with the one that fits your world (and your budget).